Ultimate space simulation software

Search found 535 matches

  • 1
  • 2
  • 3
  • 4
  • 5
  • 36
by PlutonianEmpire
07 Feb 2024 22:18
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 111
Views: 108307

Re: PlutonianEmpire's Imperial Addon Archives

Upon Request, I am providing the individual components of my TPE Terrain mod. Again, this is a back up in case the workshop versions don't work. Copy and paste the pak files to your Steam>steamapps>common>spaceengine>addons folder. As always, delete the cache folder upon installing or updating!
by PlutonianEmpire
12 Dec 2023 23:29
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 111
Views: 108307

Re: PlutonianEmpire's Imperial Addon Archives

I can not, unfortunately.
by PlutonianEmpire
12 Dec 2023 20:27
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 111
Views: 108307

Re: PlutonianEmpire's Imperial Addon Archives

Rodrigo's Mod for 0.980 REUPLOAD:
by PlutonianEmpire
13 Nov 2023 01:47
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 111
Views: 108307

Re: PlutonianEmpire's Imperial Addon Archives

Steam won't accept my terrain shader mod for 0.990, so here it is for now: tpemod.zip It is in a zip file. Extract to your SpaceEngine>Addons folder, usually Steam>SteamApps>Common>SpaceEngine>Addons UPDATE: RM.pak no longer works in the latest versions, as such is as been removed. The above file wi...
by PlutonianEmpire
23 Aug 2023 05:48
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 111
Views: 108307

Re: PlutonianEmpire's Imperial Addon Archives

I can't find your awesome Shaders .zip file..
A .pak file is the same as a .zip file, it's just readable by SE. :)
by PlutonianEmpire
28 Apr 2023 00:21
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1518
Views: 586254

Re: General suggestions for SpaceEngine

Copy the weight(/filter) system used for terrain samples, and paste it with modifications to use it for procedural distribution of atmosphere models, so our custom atmospheres can have a chance to spawn in the wild. Naturally Earth's atmosphere model would have the highest weight, and so forth.
by PlutonianEmpire
01 Apr 2023 03:18
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 459
Views: 232812

Re: Mods and Addons - Requests, suggestions and ideas

Would anyone be willing to update my terrain mod here to the steam versions?

https://forum.spaceengine.org/viewtopic ... 632#p40630
by PlutonianEmpire
01 Apr 2023 01:56
Forum: Mods and Addons
Topic: PlutonianEmpire's Imperial Addon Archives
Replies: 111
Views: 108307

Re: PlutonianEmpire's Imperial Addon Archives

Update to my shaders for 0.980: I re-scaled the mountains to match what you see on Google Earth at an altitude of 30,000 feet with a FOV of 60. The Montes slot is scaled to the Himalayans; the Hills slot is scaled to the Cascades of the US PNW, and the Hills2 slot is scaled to the Appalachians. Terr...
by PlutonianEmpire
29 Mar 2023 00:45
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1690
Views: 611709

Re: Troubleshooting and bug reports - SpaceEngine 0.9.8.0

The music keeps stopping/stuttering. I've tried turning off threaded optimization in my Nvidia Control panel, but no dice. The game runs fine otherwise; no lagging in movement or animation
by PlutonianEmpire
04 Oct 2022 08:25
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1937
Views: 625144

Re: Science and Astronomy Questions

I am spontaneously teleported to the surface of Venus. How do I die, in excruciating detail?
by PlutonianEmpire
13 Sep 2022 00:08
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51880

Re: Nathan's Ships 'N' Systems

Have you considered updating with the newer Stellaris ships from DLCs (Such as Colossus, jugernaut, etc)?
by PlutonianEmpire
03 May 2022 05:51
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1937
Views: 625144

Re: Science and Astronomy Questions

If I shone a a powerful, non-burning laser light into into a telescope and pointed it at a star, would anyone there be able to detect it? No, but let's see why. What we'll discover is that it would be slightly better (but still quite hopeless) to ditch the telescope and simply shine the laser direc...
by PlutonianEmpire
01 May 2022 08:21
Forum: Space Journeys
Topic: Planets with potentially breathable atmospheres
Replies: 401
Views: 164722

Re: Planets with potentially breathable atmospheres

How livable is my custom planet?

Image
by PlutonianEmpire
24 Apr 2022 00:25
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy Questions
Replies: 1937
Views: 625144

Re: Science and Astronomy Questions

If I shone a a powerful, non-burning laser light into into a telescope and pointed it at a star, would anyone there be able to detect it?
  • 1
  • 2
  • 3
  • 4
  • 5
  • 36