Ultimate space simulation software

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by Khorrah
27 Feb 2021 15:09
Forum: Development
Topic: Work progress 0.991
Replies: 154
Views: 37003

Work progress 0.991

Roy wrote:
Khorrah wrote:
also I would like to see Uranus and Neptune's

You lol, they are already there.

I meant their rings xD
by Khorrah
27 Feb 2021 00:24
Forum: Development
Topic: Work progress 0.991
Replies: 154
Views: 37003

Work progress 0.991

Roy wrote:
Wanna see J1407b

That would be insane, also I would like to see Uranus and Neptune's 
by Khorrah
23 Feb 2021 02:38
Forum: Development
Topic: Work progress 0.991
Replies: 154
Views: 37003

Work progress 0.991

I'm curious of something, we'll be able to see volcanic gases and 3d hurricanes or tornadoes? (Hurricanes that touches the floor) rains, sandstorms, thunders? 

I think this is a obvious question tbh
by Khorrah
23 Feb 2021 02:33
Forum: Development
Topic: Work progress 0.991
Replies: 154
Views: 37003

Work progress 0.991

Being worked on still, more will be posted about it when it's ready. My top wish for SpaceEngine is for the devs to be more transparent about WIP features. Today's your lucky day then, because I've got a massive dose of transparency coming your way! Ready? Nothing has been shared because there'...
by Khorrah
23 Feb 2021 02:28
Forum: Development
Topic: Work progress 0.991
Replies: 154
Views: 37003

Work progress 0.991

Ok I think my pc wouldn't support the next update since my integrated graphics card are of 128 mb LOL Technically that doesn't meet the minimum requirements of any version of SE ever released, even ones from 10 years ago. The thing is that I don't know why I can run it, I guess because my processor...
by Khorrah
17 Feb 2021 23:17
Forum: Feedback and Suggestions
Topic: I request shadows
Replies: 23
Views: 647

I request shadows

Roy wrote:
Well, then Space engine is doomed.

I have a feeling that you are being rude, please stop with that, the team are doing their best.
by Khorrah
17 Feb 2021 22:05
Forum: Development
Topic: Work progress 0.991
Replies: 154
Views: 37003

Work progress 0.991

Ok I think my pc wouldn't support the next update since my integrated graphics card are of 128 mb LOL
by Khorrah
17 Jan 2021 17:32
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

Khorrah ,This is an astonishing work! Thank you so so much. I've been waiting for a tutorial like this for a long time. No wonder no one could replicate Klud's outstanding mods. There are so many small details and steps that have to be correctly executed.... Thank you a lot. I hope this inspires ot...
by Khorrah
17 Jan 2021 17:28
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

You need to reduce 2 pixels on each side of EVERY SINGLE TILE AND YES, YOU WILL NEED TO DO IT MANUALLY Btw I didn't get this. Why manually? You can create a simple photoshop action doing this only 1 time and it will repeat for thousands of images. Well this is how I did, actually, I'm trying to get...
by Khorrah
10 Jan 2021 19:37
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

Khorrah, I have a wonderful idea for ya. How about you make this not to the surface but to city lights? To show capitals of the world distinctly. What's the location of that map?  I'm taking a little long with changing the heights from the map, it's difficult to change the height from the map makin...
by Khorrah
04 Jan 2021 18:54
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

7.- ALIGN STEP Now that we have our base map with coordinates in meters, we still need to do something in order that our reprojected map would fit without any problems with our base map at the moment of doing the crop process, double left click on the base map, after that, go to information tab: 1....
by Khorrah
04 Jan 2021 13:51
Forum: Mods and Addons
Topic: Hawaii Islands (for SE 0.9.9.0)
Replies: 24
Views: 2539

Hawaii Islands (for SE 0.9.9.0)

A-L-E-X wrote:
I explored Hawaii with your add-on and it's amazing!

Thank you so much for your words, it means so much for me, feel free to show some captures from nice views! ♥ 
by Khorrah
02 Jan 2021 19:26
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

7.- Georeferencing our base map. Go to Raster > Georeferencer, load our base map and make the settings: 1.png 2.png Then click no the green triangle and wait until the georeferencer finish it's work. Now our base map has coordinates. For tomorrow, I will keep with the tutorial. Cheers!
by Khorrah
02 Jan 2021 18:09
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

6.- Cutting into tiles our fake "face" with SAGA. Go to the Window's start, or in the browse Icon, and type "SAGA", run it: 1.png Then, load our fake "face": 2.png Then make the necessary settings, we need the image of the 5th level to get our 5_29_21 tile, that is...
by Khorrah
02 Jan 2021 17:30
Forum: Mods and Addons
Topic: How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)
Replies: 15
Views: 1622

How to make maps for Earth (Like I did with Hawaii or like Klud with Grand Canyon)

Now, make the reprojection again: 1.jpg Now we got what we need except for just one thing . Due to inaccuracy, the coordinates are slightly displaced to the nort, so we'll compensate for this displacement and at the same time crop it vertically to a square. Go to Raster > Allign Rasters  and pu...