Ultimate space simulation software

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by NathanKerbonaut
16 Sep 2022 07:42
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51885

Re: Nathan's Ships 'N' Systems

Have you considered updating with the newer Stellaris ships from DLCs (Such as Colossus, jugernaut, etc)?
I have! I hope to release an updated version of this mod in the future with PBR materials too.
by NathanKerbonaut
11 Jul 2022 07:47
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51885

Re: Nathan's Ships 'N' Systems

Hi all -- sorry about the broken Stellaris ship pack link. It's fixed now!
by NathanKerbonaut
03 Dec 2019 16:44
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51885

Nathan's Ships 'N' Systems

Thanks!  Is there a way to create a new console system which is more intuitive than the default system for maneuvering the ships during flight?  I want to use them both for air travel and for space travel.  So for things like exploring the planet, I want to fly at a constant elevation above the sur...
by NathanKerbonaut
03 Dec 2019 08:23
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51885

Nathan's Ships 'N' Systems

I've never used a ship mod but I'm considering it because yours seem to be a cut above!  How do they work?  By immersive do you mean you can move around inside the ship and look through different windows and see different views of the cosmos all around? The only internal spaces in ED's ship models ...
by NathanKerbonaut
02 Dec 2019 07:49
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51885

Nathan's Ships 'N' Systems

I considered adding Gutamuya ships in the past, I may just do that when I have the time. Would probably be a good opportunity to mess around with PBR materials (those giant windows would look amazing with reflections).
by NathanKerbonaut
31 Oct 2019 17:43
Forum: Mods and Addons
Topic: Nathan's Ships 'N' Systems
Replies: 53
Views: 51885

Nathan's Ships 'N' Systems

I'm just passing through to say that I downloaded both Elite packs and used them in 0.990, and they work flawlessly! That's good to hear. I tested the mod myself when 0990 was released but it's reassuring to know it works on y'all's end too. I even made a screenshot of it, as evidence. I saw your p...
by NathanKerbonaut
01 Jul 2019 09:31
Forum: Feedback and Suggestions
Topic: Sawtooth Shores
Replies: 3
Views: 4324

Sawtooth Shores

I've noticed an odd side effect of the new terrain. Shorelines have a "sawtooth" pattern that looks quite unnatural. Every shoreline I find has this feature. Increasing the terrain quality doesn't affect it.

Image
by NathanKerbonaut
01 Jul 2019 08:58
Forum: Mods and Addons
Topic: [Tool]3ds max script for exporting thruster position for ships
Replies: 6
Views: 5350

[Tool]3ds max script for exporting thruster position for ships

Well done!! This is super useful.
May I suggest a version of this script for Blender?
by NathanKerbonaut
26 Jun 2019 11:35
Forum: Off-topic Discussions
Topic: What other games do you play?
Replies: 78
Views: 48043

What other games do you play?

Elite: Dangerous, Stellaris, and Beat Saber
by NathanKerbonaut
23 Jun 2019 08:45
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1518
Views: 586295

General suggestions for SpaceEngine

I've found that the auto-horizon feature tends to pull to camera sideways. It's especially apparent when near a planet's poles and around small objects.
by NathanKerbonaut
11 Jun 2019 17:30
Forum: Development
Topic: SpaceEngine 0.990 Release
Replies: 76
Views: 50926

SpaceEngine 0.990 Release

I've spent a few hours in 0990. I'm really impressed! I had a bad framerate with the default graphics settings but after some tweaking it's running smoothly. SE looks and runs great. I have a suggestion for adding extra functionality for VR controllers.  There aren't enough buttons on the Oculus Tou...
by NathanKerbonaut
11 Jun 2019 17:08
Forum: Development
Topic: Work progress 0.991
Replies: 440
Views: 183159

Work progress 0.991

*presses subscribe topic*

On to the next adventure :D
by NathanKerbonaut
11 Jun 2019 06:12
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 834600

Work progress 0.990

hi guys just wondering when is the new version of space engine coming out jk

It's downloading! I'm so excited, it's been quite a wait but it's worth it <3
by NathanKerbonaut
05 Jun 2019 19:24
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 834600

Work progress 0.990

This news really brightened up a week that hasn't gone so well. I can hardly believe my eyes, it's almost here! This next week will be the longest wait yet :P Congrats!!
by NathanKerbonaut
30 May 2019 13:27
Forum: Development
Topic: Work progress 0.990
Replies: 1451
Views: 834600

Work progress 0.990

SpaceEngine supports VR, so what about OVERVIEW? Will all its functions be integrated into SpaceEngine? Or is SE just supporting VR exploration, and OVERVIEW with explanations? Overview is an entirely different product. It only uses SE as its engine. I'm certain everything in SE 0990 can be experie...
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